
Lookswise, characters are extremely customizable as well, and the game can be experienced as a man or a woman.Īt game start, you're alone, and a rather unimportant person, not even famous enough to be hired as a mercenary. You'll choose the basic blueprint for your character - his or her starting statistics and skills, putting points into options such as weapon skills or being charismatic. The game starts with character creation - and it's full of extremely important choices.

Whether you choose to be loyal or be a betrayer, to save villages of smallfolk or burn them down, "Bannerlord" lets your own conscience be your guide. Want to rise up in the ranks of nobility, marry a king's daughter and then attempt to unify the continent under a single flag? Also an option. Would you like to lead a crack band of mercenary troops, selling your blade to a noble as they try to conquer the world? Go for it. Would you like to be the richest trader in the world? Sure, you can do that. There's no set path to follow, and any goals you set are your own. To rescue them, you'll need money and men, and so off you go.Īnd then just like that, you can do almost anything you like in the sandbox world of Calradia.

Your parents have been slain and your younger siblings taken prisoner. Your character starts off with very little - an old nag to ride, a few denars of spending money in your pocket and a weapon. Set on the fictional continent of Calradia, in a setting similar to the chaotic Migration Period after the fall of the Roman Empire, "Bannerlord" is an action and strategy role-playing game, and there's really no other franchise like it on the market. In "Mount and Blade II: Bannerlord," the world is what you make of it.
